House Rules for RMSS Warrior Mage

by hmpetro@vnet.net

Date: Tue, 4 Jun 1996 22:12:52 -0400 From: hmpetro@vnet.net Reply-To: rolemaster@tower.clark.net To: Multiple recipients of list Subject: RMSS Warrior Mage (my version)

Here is the version of the Warrior Mage I am using for RMSS. It may not be perfect, but it serves the purpose for now.

WARRIOR MAGE

Prime Stats: PR and Co

Spell Lists:

  Arms Ways (as Holy Arms, Paladin base, but change all references of
             'Righteous' with 'Great' and all references of 'Holy' to
             'Mighty')
  Shielding Ways (as Holy Shields, Paladin base, references to 'Prayer'
                  deleted).
  Inspiring Ways (as the Paladin base list)
  Mind Control (as Mentalist base list)
  Warrior's Blace (Spell User's Companion [RM2])
  Weapon Mastery (Spell User's Companion [RM2])

Skills Costs as the RMSS Paladin.
Training Package costs generally as the Paladin.
Professions bonuses:

  Armor Group     +10   Body Dev    +10
  Athletic Group  + 5   Combat Manuv +10
  Awareness Group + 5   Weapon Group +10

Everyman Skills: Transcend Armor, Signaling, Situational Awareness:Combat, Leadership

Occupational Skills: none

Restricted Skills: Channeling

Realm: Arms and Mentalism


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