Date: Mon, 26 Sep 1994 03:03:01 -0400 From: acd@hotld.att.com To: Multiple recipients of listSubject: Healing/Critical Results
Hi,
So the PCs were tackling the standard Demons of Chaos and one unfortunate receives an Impact Critical result that reads ( paraphrased ) --
"Blow to chest. +25 hits. Foe dies instantly due to Brain Shock."
Brain Shock?
OK, the PC survives and is lifekept ( why, is a long story ). How does the groups faithful NPC healer fix "brain shock?" For now I am assuming Minor Brain Repair will suffice...
This brings me to the question buried in this posting...Has anyone gone through all the AL and SpL criticals and added healing guidelines to the ambiguous ones?
My general method has been to assign an equivalent between a penalty to action and healing X items. For example, Muscle Repair I will heal one muscle and thus up to a -20 penalty to action. Similarly for any Tendon, Nerve and Cartiledge based spell.
Bone repair spells and criticals seem pretty straightforward except some times you need to decide when a bone break is Minor/Major ( using Chl's guidelines for wounds relative to penalties works here. Minor is 0 to -50, Major is -51 to -100 and Servere is -101+ ). The Joint and Shatter-oriented criticals seem to be clear as well.
Organ damage tends to be specific though some criticals say "variety of organs destroyed" then I use 1d10 or 1d20 to see how many Organ Repair spells are needed. Brain damage tends to work the same way. Minor Brain Repair works for Comas, but for the unconcious? Perhaps Awakening with a penalty for success?
Anyone out there have their own guidelines for translating Arms Law Damage to Spell Law Healing ( John, will revised Spell Law cover any of this? )? I'm interested in hearing about it.
Ciao,
Andrew
acd@hotld.att.com