Date: Thu, 8 Feb 1996 09:07:19 -0500 From: RMGuru@aol.com To: Multiple recipients of listSubject: Re: [Misc:] Races
Remembering that my system is COMPLETELY world specific (as are my races)... but here is a sampling...
Each player gets 45 CPs (character points). You can get more CPs, by taking lower starting stats (+1 CP for every 2 points off of the starting stats... we use fixed points for starting stats). With these CPs, he selects a race/profession from the following list. Note that there are only three races available for players (all are basically human): Tinar (most common), Sunaari (next most common), and Tinesuun (nobility, least common).
Tinar: Fighter (5); Thief (10); Rogue (5); Warrior Monk (15); Layman (5); Cleric (15); Animst (20); Magician (25); Illusionist (25); Mentalist (20); Lay Healer (20); Healer (25); Sorcerer (35); Mystic (30); Ranger (25); Paladin (20); Monk (35); Dabbler (30); Bard (25); Magent (25)
Sunaari: Fighter (15); Thief (25); Rogue (25); Warrior Monk (25); Layman (25); Cleric (25); Animist (30); Magician (35); Illusionist (35); Mentalist (30); Lay Healer (30); Healer (35); Sorcerer (45); Mystic (40); Ranger (35); Paladin (30); Monk (45); Dabbler (45); Bard (35); Magent (35)
Tinesuun: Fighter (20); Thief (30); Rogue (30); Warrior Monk (35); Layman (30); Cleric (30); Animist (40); Magician (40); Illusionist (40); Mentalist (35); Lay Healer (35); Healer (40); Sorcerer (50); Mystic (45); Ranger (40); Paladin (35); Monk (55); Dabbler (55); Bard (40); Magent (50)
Any remaining CPs are multiplied by 1,000 and added to your starting 10,000 (thus, 10 CPs = +1 level).
John W. Curtis III Rolemaster Series Editor Electronic Media Director Iron Crown Enterprises, Inc.