Date: Fri, 12 Aug 1994 10:38:51 -0400 From: Brian McNeilly <bmcneill@on.bell.ca> To: Multiple recipients of listSubject: Re: semi spell users
I have experienced similar problems with semi-spell casters. Under the normal system it took so long and cost so much to gain a list that often the semis never chose to spend points on lists at all.
I started using the USS a short while ago and one of the options for spell list development is to base the number of spells known from the list on the skill bonus developed in that list (similar to normal skills).
My players develop lists in chunks of five according to this table:
skill bonus in list spells gained 0 - +24 none +25 - +49 1-5 +50 - +74 6-10 etc.
I have found that the racial and stat bonuses help a lot getting the first chunk of the list but then after that the full bonus must be developed to gain more spells.
The only development difference is that the bonus added for a new rank is always +5 regardless of the rank in the list.
I restrict the number of new lists players can take each level (or they could end up with tons of lists of only levels 1-5) according to this chart:
pure: 4 at start, 2 / level after that semi: 2 at start, 1 / level after that non: 1 at start, 1 every 2 levels (if they want to spend the points !!)
Using this system the semi spell casters know how much they have to develop to gain spells and don't have to worry about the "chance" of getting a portion of a list (I never really liked the idea of rolling dice to see if you gain spells). The players in my group who have semi spell casters all have several lists developed and seem to like the system.
Any comments ??
Brian McNeilly
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