Date: Wed, 24 Jan 1996 03:01:13 -0500 From: Gregory CoxTo: Multiple recipients of list Subject: A Player's Guide to ROLEMASTER...
Here are a few things to keep in mind, as I am aware there are a few individuals asking for information on making player characters. The way I see it, it doesn't completely matter if you make a good character, but how you play them. I approach the latter here....
The Player's Guide to Rolemaster
1. Anyone (except the PC's) can be a Loremaster.
2. The world is an evil place.
3. Bartenders are not what they seem.
4. Do not hit rocks.
5. Pay people what you owe them.
6. Don't sneak up on people older than you.
7. Players are NOTHING.
8. Given time, all people die.
9. All alchemists are eccentric.
10. If you meet a dragon, RUN THE OTHER WAY.
11. Do not turn your back to dark openings.
12. Take everyone seriously.
13. Try not to be sacrificed.
14. Anything is possible in Rolemaster.
And new from the game in Jaiman:
15. Players kill more things before 1st Quintar than most people do all day.
16. The amount of time that combat takes is inversely porportional to the level of the combatants.
17. The number of horses that the PC's lose is directly porportional to the amount of adventuring the PC's undertake.
Words of Wisdom...
Justin B., Wade A., Pat P., Brendan A., Kevin P., Justin K., Steven D., Brent S., Mike B., Mike S., James H., "Stean", Big Scott, Louis, Andy L., and yes, even Shawn M., thanks for making these last 3 years the best gaming ever!!
Someday, I'm gonna kill all of 'ya (at the same time, that is),
But remember, it's better to burn out, than fade away...
Snapper, PCK (you know what it MEANS, boys...)
Heeheehee...